Additionally, not all options are available at the start of the time-limited decisions, with some only selectable near the end of the countdown (ex. The game also introduces a timer for the Quick Time Events, indicating how long there is to select an item. It is a replacement for the Step Back feature. It was confirmed it is located in Canada.Ī new feature called Map is included in the game, making the navigation through fails easier and allowing the player to instantly revisit any choice screen from any of the 5 endings in the game. The complex holds the 'world's most cunning and notorious criminals', as said by Dmitri Petrov in the intro of the game, and after that Henry was forced unconscious and sent to a transfer cell. ( Message: Pretty convincing there.)įleeing the Complex is set in snowy mountains, where The Wall is located and Henry is imprisoned. Unbeknownst to Henry, all dead inmates are tossed into the trash chute and out for the ocean- as such, Dmitri orders Grigori to throw Henry into the ocean and out of The Wall. Grigori falls for the act, notifying Dmitri about Henry's supposed demise. Play Dead: Henry pretends to have died in the transfer cell.See " International Rescue Operative" and " The Betrayed".Using a Wall guard's cellphone, he is able to contact an ally of a faction. Wait for Transfer: Henry is transferred to his new cell, but he can find and use tools which can allow him to escape.Charge Tackle: Henry tackles Grigori and makes a run for the end of the hallway, in an attempt to bust out of The Wall.See " Ghost Inmate" and " Convict Allies".He can decide to either continue his escape alone or bring Ellie along with him. Boost Up: Locating a hatch on the ceiling, Henry is able to have Ellie boost him up to reach the hatch, and into a vent.With Grigori turned toward the hallway, Henry can plan his means of escape: In the transfer cell, a woman by the name of Ellie Rose is also awaiting a transfer to her cell. The warden taunts the prisoner by informing him that he would remain at The Wall for a long time, before ordering Grigori to take him and send Henry to a transfer cell. The Warden states that only the most notorious criminals are held there. Henry wakes up at the complex where he finds Dmitri "welcoming" Henry Stickmin to his new home. Deeming him to be dangerous enough for incarceration at The Wall, the two decide to move in to kidnap Henry.
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Henry Stickmin has been captured and arrested again, and is brought to a prison/complex, known as The Wall, after the warden, Dmitri Johannes nods out about some old friends to help, noticeably the Toppat Clan and Charles Calvin, or make new friends, such as Ellie Rose, or free himself out on his own to make it out alive and be free from the wall.Īt The Wall, a heavily-secured incarceration complex located in Canada, the Warden/CEO/co-founder of the complex, Dmitri Johannes Petrov, and his second-in-command Grigori Olyat, find a lengthy criminal record in their files belonging to Henry.